Guilds
Band together with other players to claim territory, share resources, and dominate events. Guilds are the backbone of organized play on PrimordialMC.
Contents
Guild Basics
Creating a guild gives you and your members a shared identity, territory, bank, chest, warps, and chat channel. Here are the core details:
| Property | Value |
|---|---|
| Max Members | 40 |
| Name Length | 3-14 characters |
| Tag Length | 3-4 characters (auto-uppercased) |
| Invite Expiry | 120 seconds |
| Starting Land Budget | 1 chunk |
| Overclaim Grace | 24 hours |
| Friendly Fire | Blocked (melee + projectile) |
| Create Command | /guild create <tag> <name> |
Tip: Choose your guild tag carefully -- it displays next to every member's name in chat and above their head. Keep it short and recognizable.
Ranks & Permissions
Guilds use a five-rank hierarchy. The Leader can promote or demote any member, while Captains can manage members up to Officer rank.
Rank Hierarchy
| Rank | Summary |
|---|---|
| Leader | Full control. This is the guild owner. |
| Captain | Senior staff. Can manage members up to Officer rank and all Captain-tier guild systems. |
| Officer | Mid staff. Can manage guild warps. |
| Trusted | Can access the guild chest. |
| Member | Default rank when joining a guild. No special permissions. |
Full Permissions Table
| Action | Leader | Captain | Officer | Trusted | Member |
|---|---|---|---|---|---|
| Disband guild | Yes | - | - | - | - |
| Invite players | Yes | Yes | - | - | - |
| Kick members below your rank | Yes | Yes | - | - | - |
| Manage join requests | Yes | Yes | - | - | - |
| Toggle join requests | Yes | Yes | - | - | - |
| Withdraw from bank | Yes | Yes | - | - | - |
| Claim/unclaim land | Yes | Yes | - | - | - |
| Open guild chest | Yes | Yes | Yes | Yes | - |
| Create/delete guild warps | Yes | Yes | Yes | - | - |
| Promote/demote by one rank | Yes | Yes* | - | - | - |
| Use guild warps | Yes | Yes | Yes | Yes | Yes |
| Deposit to bank | Yes | Yes | Yes | Yes | Yes |
| Allocate chunks | Yes | Yes | Yes | Yes | Yes |
| Guild chat | Yes | Yes | Yes | Yes | Yes |
| Leave guild | No** | Yes | Yes | Yes | Yes |
* Captains can only promote or demote members up to Officer. Only the Leader can promote someone to Captain or demote a Captain.
** The Leader must /guild disband instead of leaving.
Promote & Demote Rules
/guild promote <player>and/guild demote <player>move the target by exactly one rank.- The actor must be strictly above the target in rank.
- Captains can promote: Member → Trusted, Trusted → Officer
- Captains can demote: Officer → Trusted, Trusted → Member
- Only the Leader can promote Officer → Captain or demote Captain → Officer.
- Nobody can promote someone to Leader.
- Target player must be online for kick, promote, or demote.
Guild Chat
Toggle guild chat with /guild chat or /gc. While active, all messages go to your guild. Guild chat defaults to OFF when you first join a guild.
- Format:
[Guild] [TAG] {role} PlayerName: message - Quick message:
/gc <message>sends a single message without toggling - Global override: Prefix your message with
!to send it to global chat while guild chat is active
Role Prefixes
| Rank | Prefix |
|---|---|
| Leader | ★ |
| Captain | ◆ |
| Officer | ✦ |
| Trusted | • |
| Member | • |
Banking
All members can deposit coins into the guild bank. Only Captains and the Leader can withdraw.
- Deposit:
/guild bank deposit <amount> - Withdraw:
/guild bank withdraw <amount>(Captain+) - Balance:
/guild bank balance - Outposts can credit or debit the guild bank directly (income, upgrades).
- Guild chest and warp upgrades are paid from guild bank funds.
- Coins move between the player wallet and guild treasury via vault economy integration.
Tip: Keep your guild bank funded -- upgrades for the guild chest and warps are purchased directly from the bank, not from any individual player's balance.
Guild Upgrades
Open the upgrades menu with /guild upgrades. The GUI shows your current tier, next tier bonus, upgrade cost, and guild bank balance. All purchases are paid from the guild bank.
Chest Upgrades
| Tier | Slots | Cost |
|---|---|---|
| Base | 9 slots (1 row) | -- |
| Tier 1 | 18 slots (2 rows) | 500,000 |
| Tier 2 | 27 slots (3 rows) | 750,000 |
| Tier 3 | 36 slots (4 rows) | 1,000,000 |
Warp Upgrades
| Tier | Warp Slots | Cost |
|---|---|---|
| Base | 1 warp | -- |
| Tier 1 | 2 warps | 500,000 |
| Tier 2 | 3 warps | 750,000 |
| Tier 3 | 4 warps | 1,000,000 |
| Tier 4 | 5 warps | 1,250,000 |
Note: The upgrades menu is currently limited to opped players for testing. Full access will be enabled once the system is finalized.
Guild Chest
A shared inventory accessible via /guild chest. Only Trusted+ members can open and interact with it.
- Starting size: 9 slots (1 row)
- Max size: 36 slots (4 rows) via guild upgrades
- Access: Trusted, Officer, Captain, and Leader
- Auto-save: Contents save every 10 seconds
- On disband: Chest contents spill to the guild Leader
Warning: Members at the default Member rank cannot access the guild chest. A Captain or the Leader must promote them to Trusted first.
Guild Warps
Guild warps let members teleport to saved locations. All members can use warps, but only Officer+ can create or delete them.
- Starting warps: 1 warp slot
- Max warps: 5 total (via guild upgrades)
- Teleport delay: 3-second stand-still timer
- Cancel conditions: Any X/Y/Z movement, world change, quit, or starting another guild warp
- Warp names: Case-insensitive for commands, but preserve original casing in the GUI
- On disband: All guild warps are deleted automatically
| Command | Description |
|---|---|
/guild warps |
Open the guild warps GUI |
/guild warp <name> |
Teleport to a guild warp (3-sec stand-still) |
/guild setwarp <name> |
Save a guild warp at your location (Officer+) |
/guild delwarp <name> |
Delete a guild warp (Officer+) |
Territory System
Guild land is managed through the Lands claiming plugin. Your guild's territory budget determines how many chunks you can claim.
Chunk Budget
budget = creation_bonus (1) + sum(member_allocations)
- New guilds start with 1 chunk granted at creation.
- Members contribute personal chunks via
/guild allocate <amount>. These come from the member's own claim limit. - Members can withdraw contributed chunks with
/guild deallocate <amount>. - View the guild's chunk budget and contributions with
/guild chunks.
Overclaim
If members leave and the guild becomes overclaimed, a 24-hour grace period starts:
- The Leader is notified immediately, then every 60 minutes.
- If the grace period expires without resolution, the newest chunks are auto-unclaimed.
- Fix overclaim by recruiting members who allocate, or manually unclaiming chunks.
Trust
- New members are automatically trusted on all guild land.
- Kicked or leaving members are automatically untrusted.
Warning: If your guild loses members and the chunk budget drops below the number of claimed chunks, you have 24 hours to resolve it before chunks are automatically unclaimed.
Guild Events Integration
Guilds function as a shared identity in competitive server events:
| Event | Guild Role |
|---|---|
| KOTH | Guild members share capture identity -- all members on the hill contribute to the same score |
| Outposts | Guilds can capture and own outposts. Income goes to guild bank. Withdrawal and upgrades are Captain+ |
| Envoys | Individual only -- no guild component |
| Bosses | Individual damage ranking -- no guild pooling |
Tip: KOTH and Outposts are where guilds truly shine. When a solo player who owns an outpost creates a guild, their outpost ownership migrates to the guild identity automatically.
Friendly Fire
Melee and projectile damage between guild members is blocked.
- The attacker sees: "You cannot attack members of your guild!"
- Attack enchants do not proc on guild members.
Guild Commands
Every guild command at a glance, organized by category.
Core
| Command | Description |
|---|---|
/guild |
Open the guild menu GUI |
/guild create <tag> <name> |
Create a new guild (multi-word names allowed) |
/guild disband |
Disband your guild (run twice within 15 sec to confirm) |
/guild leave |
Leave your guild |
Invitations & Requests
| Command | Description |
|---|---|
/guild invite <player> |
Invite a player (Captain+) |
/guild accept |
Accept a pending invite |
/guild deny |
Deny a pending invite |
/guild request <guild> |
Request to join a guild (by name or tag) |
/guild requests |
View pending join requests (Captain+) |
/guild accept <player> |
Accept a join request (Captain+) |
/guild deny <player> |
Deny a join request (Captain+) |
/guild togglerequests |
Enable/disable join requests (Captain+) |
Member Management
| Command | Description |
|---|---|
/guild kick <player> |
Kick a member below your rank (Captain+) |
/guild promote <player> |
Promote a member by one rank |
/guild demote <player> |
Demote a member by one rank |
Banking
| Command | Description |
|---|---|
/guild bank balance |
View guild bank balance |
/guild bank deposit <amount> |
Deposit coins |
/guild bank withdraw <amount> |
Withdraw coins (Captain+) |
/guild upgrades |
Open the guild upgrades menu |
Territory
| Command | Description |
|---|---|
/guild claim |
Claim the chunk you're standing in (Captain+) |
/guild unclaim |
Unclaim the current chunk (Captain+) |
/guild allocate <amount> |
Contribute personal claim chunks to guild budget |
/guild deallocate <amount> |
Withdraw contributed chunks |
/guild chunks |
View guild chunk budget and contributions |
Chat & Warps
| Command | Description |
|---|---|
/guild chat or /gc |
Toggle guild chat mode |
/gc <message> |
Send a single message to guild chat |
/guild chest |
Open the guild chest (Trusted+) |
/guild warps |
Open the guild warps GUI |
/guild warp <name> |
Teleport to a guild warp (3-sec stand-still) |
/guild setwarp <name> |
Save a guild warp at your location (Officer+) |
/guild delwarp <name> |
Delete a guild warp (Officer+) |